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| absalon:huutajien_kilta [2010/02/26 20:40] – /* Absalon Guild Crier = */ amoeba | absalon:huutajien_kilta [2011/10/03 16:13] (current) – /* Class Skills */ + move from mediawiki to dokuwiki japsu |
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| Absalonin Kiltahuutaja, suunnittelun alla oleva prestige-class. | Absalonin Kiltahuutaja, suunnittelun alla oleva prestige-class. |
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| **Alignment**: Although no stringent requirements exist, a certain loyalty to the city of Absalon and wish for it's well-being is prevalent. Absalon guild criers are therefore rarely of chaotic or evil alignments. | **Alignment**: Although no stringent requirements exist, a certain loyalty to the city of Absalon and wish for it's well-being is prevalent. Absalon guild criers are therefore rarely of chaotic or evil alignments.\\ |
| **Hit Die**: d6. | **Hit Die**: d6. |
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| ===== Requirements ===== | ===== Requirements ===== |
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| To qualify to become an absalon guild crier, a character must fulfill all of the following criteria. | To qualify to become an Absalon guild crier, a character must fulfill all of the following criteria. |
| **Alignment**: Any. | **Alignment**: Any. |
| **Skills**: Diplomacy 1 rank, Knowledge (local) 1 rank, Perform (Oratory) 3 ranks, Sense motive 1 rank. | **Skills**: Diplomacy 1 rank, Knowledge (local) 1 rank, Perform (Oratory) 3 ranks, Sense motive 1 rank. |
| **Feats**: Skill Focus (Perform (Oratory)). | **Feats**: Skill Focus (Perform (Oratory)). |
| **Languages**: Granaria, Mesonia, and any third language spoken by at least 100 people in Absalon. | **Languages**: Granaria, Mesonia, and any third language spoken by at least 100 people in Absalon. |
| **Special**: Must be accepted by the guild leaders as a member of the guild, usually including a minimum of three months of training. | **Special**: Must be accepted by the guild leaders as a member of the guild, usually including a minimum of one month of training. |
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| ===== Class Skills ===== | ===== Class Skills ===== |
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| The absalon guild crier's class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Diplomacy (Cha), Disguise (Cha), Intimidate (Cha), Knowledge (history, local, nobility, each taken individually) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex).\\ | The Absalon guild crier's class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Diplomacy (Cha), Disguise (Cha), Intimidate (Cha), Knowledge (history, local, nobility, each taken individually) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex).\\ |
| **Skill Ranks at Each Level:** 6 + Int modifier. | **Skill Ranks at Each Level:** 6 + Int modifier. |
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| ! Lvl || BAB || Fort || Ref || Will || align="left" | Special || Spells per day | ! Lvl || BAB || Fort || Ref || Will || align="left" | Special || Spells per day |
| |- | |- |
| | 1 || +0 || +0 || +0 || +2 || Bardic Knowledge, Crier Speech || +1 level of existing class | | 1 || +0 || +0 || +0 || +2 || Bardic Knowledge, Crier Speech, Notification || +1 level of existing class |
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| | 2 || +1 || +0 || +0 || +3 || Skill focus: Knowledge (Local) || +1 level of existing class | | 2 || +1 || +0 || +0 || +3 || Ear to the Streets, Enlargened Audience || +1 level of existing class |
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| | 3 || +1 || +1 || +1 || +3 || Whispering Campaign || +1 level of existing class | | 3 || +1 || +1 || +1 || +3 || Whispering Campaign || +1 level of existing class |
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| | 4 || +2 || +1 || +1 || +4 || Blessing of Havelock || +1 level of existing class | | 4 || +2 || +1 || +1 || +4 || Blessing of Havelock, Forceful Declaration || +1 level of existing class |
| |} | |} |
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| **Weapon and Armor Proficiency**: Absalon guild criers gain no proficiency with any weapon or armor.\\ | **Weapon and Armor Proficiency**: Absalon guild criers gain no proficiency with any weapon or armor.\\ |
| **Spells per Day:** When a new Absalon guild crier level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class that uses Charisma to determine spell capabilities she belonged to before adding the prestige class. (Using Charisma for either spell DC or bonus spells, or both, qualifies.) She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming an Absalon guild crier, she must decide to which class she adds the new level for purposes of determining spells per day.\\ | **Spells per Day:** When a new Absalon guild crier level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class that uses Charisma to determine her magical capabilities that she belonged to before adding the prestige class. (Using Charisma for either spell DC or bonus spells, or both, qualifies.) She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming an Absalon guild crier, she must decide to which class she adds the new level for purposes of determining spells per day.\\ |
| **Bardic Knowledge (Ex)**: This ability is identical to the bard class feature of the same name, and levels in this class stack with levels in any other class that grants a similar ability.\\ | **Bardic Knowledge (Ex)**: This ability is identical to the bard class feature of the same name, and levels in this class stack with levels in any other class that grants a similar ability.\\ |
| **Crier Speech (Su)**: This ability functions like the bard class feature Bardic Music, except that the performance takes much longer. Each guild crier performance takes 10 minutes to perform, but this performance only uses one round's worth of the ability. Levels in this class stack with levels in any other class that grants a similar ability to determine the character's effective bard level, but the special performances are gained from absalon guild crier levels.\\ | **Crier Speech**: This ability functions like the bard class feature Bardic Music, except that the performance takes much longer. Each guild crier performance takes 10 minutes to perform, but this performance only uses one round's worth of the ability. Levels in this class stack with levels in any other class that grants a similar ability to determine the character's effective bard level, but the special performances are gained from Absalon guild crier levels. All crier performances rely on both audible and visual components.\\ |
| //Mass Fascinate//:\\ | //Notification (Su)//: This ability works similarly to the bardic performance //Fascinate//, but may affect a number of people equal to 5 * the crier's class level * her Charisma modifer. It's effect is to make people aware of and remember the event, organization, person or other advertised fact, for a duration equal to the crier's class level + Charisma modifier days.\\ |
| //Whispering Campaign (Ex)//: This ability is identical to the Pathfinder chronicler class feature of the same name, except that the duration of the latter effect is 1 day per character (rather than class) level.\\ | //Whispering Campaign (Ex)//: This ability is identical to the Pathfinder chronicler class feature of the same name; also, the first ability takes only 1 minute to use rather than 10.\\ |
| **Skill focus: Knowledge(local)**: At 2nd level, a Absalon guild crier gains the Skill focus: Knowledge(local) feat.\\ | **Ear to the Streets**: At 2nd level, a Absalon guild crier gains the Skill focus: Knowledge(local) feat.\\ |
| | **Enlargened Audience**: Whenever casting Illusion or Enchantment spells, as well as spell-like or supernatural abilities of those schools, that calculate the number of targets affected by the level of the character, multiply the actual level by the Absalon guild crier level or Charisma Modifier of the character, whichever is lower.\\ |
| **Blessing of Havelock (Su)**: \\ | **Blessing of Havelock (Su)**: Once per day, after rolling for a skill check, a saving throw, or a spell penetration check, the crier may add a +2 luck bonus to her roll.\\ |
| | **Forceful Declaration**: The Absalon guild crier gains +1 to her save DCs when using Illusion or Enchantment spells, as well as spell-like or supernatural abilities of those schools.\\ |
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| [[absalon|Pääsivu]] | [[absalon:pelaajien_organisaatiot|Organisaatiot]] | [[absalon|Pääsivu]] | [[absalon:pelaajien_organisaatiot|Organisaatiot]] |
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