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jokimetsan_laulu:jalava_lomake [2012/07/02 15:36] gileadjokimetsan_laulu:jalava_lomake [2012/07/02 16:08] (current) – + move from mediawiki to dokuwiki gilead
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 | Sledgehammer Fist Punch || MArts || 3m || Instant || Suppl || Obv || Anima flares. Doubles raw damage against inanimate object, ignores soak. || <small>242</small> | Sledgehammer Fist Punch || MArts || 3m || Instant || Suppl || Obv || Anima flares. Doubles raw damage against inanimate object, ignores soak. || <small>242</small>
 |- |-
-| Dragon Coil Technique || MArts || 3m || Until next action || Refl (1) ||  || +in dice pools to inflict, maintain and control clinch. Clinch crush damage lethal and +dam. Bonuses don't count to dice caps. || <small>242</small>+| Dragon Coil Technique || MArts || 3m || Until next action || Refl (1) ||  || +in dice pools to inflict, maintain and control clinch. Clinch crush damage lethal and +dam. Bonuses don't count to dice caps. || <small>242</small>
 |- |-
 | Solar Hero Form || MArts || 6m || Scene || Simple || Obv || Kämmeniin syttyy kirkas kalpean kultainen valo, joka hohtaa suljetun nyrkinkin sormien raoista. Spend one mote in step 7 to count the successes of unarmed MArts attack twice for the purposes of determining damage. +5 to natural bashing and lethal soak. || <small>242</small> | Solar Hero Form || MArts || 6m || Scene || Simple || Obv || Kämmeniin syttyy kirkas kalpean kultainen valo, joka hohtaa suljetun nyrkinkin sormien raoista. Spend one mote in step 7 to count the successes of unarmed MArts attack twice for the purposes of determining damage. +5 to natural bashing and lethal soak. || <small>242</small>
 |- |-
-| Heaven Thunder Hammer || MArts || 2m/3m || Instant || Refl. ||  || Throw enemy backward three yards for each point of pre-soak damage. || <small>242</small> +| Heaven Thunder Hammer || MArts || 2m/3m || Instant || Refl. ||  || Throw enemy backward three yards for each point of pre-soak damage. Spend +1 mote for 20 yard extra range.|| <small>242</small> 
 |- |-
-| Hammer on Iron Technique || MArts || 3m 1wp || Instant || Extra Action ||  || attacks against any targets. No multiple action penalties. DV penalty equal to the highest penalty for any one attack. || <small>243</small>+| Hammer on Iron Technique || MArts || 3m 1wp || Instant || Extra Action ||  || attacks against any targets. No multiple action penalties. DV penalty equal to the highest penalty for any one attack. || <small>243</small>
 |- |-
 | Body-Mending Meditation || Res || 10m || Until the day ends || Suppl ||  || Meditate an hour or stunt, roll Sta+Res. Success speeds healing rate by a factor of 10 or helps Wound-Mending Care Techn. || <small>208</small> | Body-Mending Meditation || Res || 10m || Until the day ends || Suppl ||  || Meditate an hour or stunt, roll Sta+Res. Success speeds healing rate by a factor of 10 or helps Wound-Mending Care Techn. || <small>208</small>
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 | Spirit-Cutting Attack || Occult || 1m || Instant || Suppl || Obv || Hit dematerialized, aggravated damage to spirits || <small>221</small>  | Spirit-Cutting Attack || Occult || 1m || Instant || Suppl || Obv || Hit dematerialized, aggravated damage to spirits || <small>221</small> 
 |- |-
-| Ghost-Eating Technique || Occult || 2m || Instant || Refl (10) || Obv  || Consumes spirit. Transfers 6 motes from spirit to Jalava || <small>221</small> +| Ghost-Eating Technique || Occult || 2m || Instant || Refl (10) || Obv  || Consumes spirit. Drains 8 motes from spirit, for fueling Spirit-Cutting attacks || <small>221</small> 
 |- |-
 | Judge's Ear Technique || Inv || 3m || Scene || Refl (1) || C-OK  || Recognize deliberate lies and deliberate use of half-truths. If another Charm contests, add Ess in automatic success to Per+Inv roll. || <small>213</small>  | Judge's Ear Technique || Inv || 3m || Scene || Refl (1) || C-OK  || Recognize deliberate lies and deliberate use of half-truths. If another Charm contests, add Ess in automatic success to Per+Inv roll. || <small>213</small> 
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 Essence Wings: 5 motes per scene -> glowing golden Essence wings, wingspan of 4 yard. Fly at 20 yards per tick. Travel: 6 motes per Ess hours, travel 100mph, limited maneuverability: roll (Dex + Ath) diff 1 for any sudden change in course. Essence Wings: 5 motes per scene -> glowing golden Essence wings, wingspan of 4 yard. Fly at 20 yards per tick. Travel: 6 motes per Ess hours, travel 100mph, limited maneuverability: roll (Dex + Ath) diff 1 for any sudden change in course.
 +
 +Gemstone of Solid Water: 2m -> solidify (jähmettää) 16 cubic yards = 12 m^3 liquid for a scene. Liquid becomes strong enough to support a caravan of loaded yeddim.
  
 [[jokimetsan_laulu|Kamppiksen sivulle]] [[jokimetsan_laulu|Kamppiksen sivulle]]
jokimetsan_laulu/jalava_lomake.1341243368.txt.gz · Last modified: by gilead