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koexalted:loot [2012/03/16 13:58] – /* Denandsor */ amoebakoexalted:loot [2013/01/27 19:09] (current) – /* Denandsor */ + move from mediawiki to dokuwiki tenguni
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-  * Riam Pelepsin punajadeinen daiclave, sittemin käytetty sorkkarautana...+  * Riam Pelepsin punajadeinen daiclave, sittemin käytetty sorkkarautana... (Damien)
   * Joltain lohikäärmeveriseltä kapteenilta lootattu mustajadeinen daiclave. (->JVT:lle maksuksi)   * Joltain lohikäärmeveriseltä kapteenilta lootattu mustajadeinen daiclave. (->JVT:lle maksuksi)
-  * Tokaunista Maa-aspektilta viety Jadetetsubo+  * Tokaunista Maa-aspektilta viety Jadetetsubo (Damien)
   * Reinforced breastplate punaista jadea   * Reinforced breastplate punaista jadea
  
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   *  Iso läjä Ashigaru-kappaleita, joista voidaan koota ainakin 2 kokonaista Ashigaru-panssaria.   *  Iso läjä Ashigaru-kappaleita, joista voidaan koota ainakin 2 kokonaista Ashigaru-panssaria.
-  *  Jade Warstrider, jolla daiclave. Tod.näk. noin 400-500 vuotta vanha, eli tehty Realmissa.+  *  Jade Warstrider, jolla daiclave. Tod.näk. noin 400-500 vuotta vanha, eli tehty Realmissa. (Damien)
   *  Reagentteja yms korjauskamaa ylläoleviin, varmaan Resources 4 arvosta.   *  Reagentteja yms korjauskamaa ylläoleviin, varmaan Resources 4 arvosta.
   *  Jade Lamellar   *  Jade Lamellar
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 Empathy Leash, **** Empathy Leash, ****
  
-This moonsilver collar and leash were constructed for intense and even forcible training, though they do bear certain uncomfortable similarities to the Slave Collar (WotLA, p.63). In addition to the training effect, it also allows for sharing the insights, opinions and moods of the trainer. It is made mostly of moonsilver, with orichalcum and starmetal engravings on each link of the leash's chain, and small runes of orichalcum on the collar. The trainer must commit 8 motes to the leash, and place the collar on the trainee. The leash ends in a small loop, and will automatically twine around the wrist of a character attuned to it, staying there without any effort to hold on by the user. The trainer may cause the collar to open with a reflexive action, and the trainee may open it with a miscellaneous action (if the trainer is willing).\\   +This moonsilver collar and leash were constructed for intense and even forcible training, though they do bear certain uncomfortable similarities to the Slave Collar (WotLA, p.63). In addition to the training effect, it also allows for sharing the insights, opinions and moods of the trainer. It is made mostly of moonsilver, with orichalcum and starmetal engravings on each link of the leash's chain, and small runes of orichalcum on the collar. The trainer must commit 8 motes to the leash, and place the collar on the trainee. The leash ends in a small loop, and will automatically twine around the wrist of a character attuned to it, staying there without any effort to hold on by the user. The trainer may cause the collar to open with a reflexive action, and the trainee may open it with a miscellaneous action (if the trainer is willing).  
-The positive uses of the leash are many. The trainer may transfer any memory directly to the trainee, with as great a clarity as they can remember, including all awareness of things pertaining to the situation. If the trainee commits 4 motes to the collar, the training time of both charms and abilities are reduced from days (or weeks) to hours, the training times for spells is reduced from weeks to days, and for attributes from months to weeks if the trainer has an excellency in the trained attribute. With proper stunts or ST discretion, it may also be possible to train other things, such as mental or social Merits. Using any charms that already have the **Training** keyword causes their duration to be shortened to one scene. All minimums and prerequisites must still be met, of course, but as long as the trainee is not in experience debt, they may learn things as a Training effect and go into experience debt as per the normal rules.\\  +The trainee's Mental Defense Values against the trainer are lowered by the trainers Essence (to a maximum of 5) against Natural Mental Influence and by half the trainer's Essence, rounded down (maximum of 2) against Unnatural Mental Influence. The trainee's pool to notice attempts by the trainer to influence them are reduced to zero before charms, artifacts or other magical effects.\\   
-However, in the case of an reluctant trainee, the master can force the issue. If the trainee withdraws the motes or is unwilling to commit the motes, the master can force the learning, though in this case the training time is only divided by the masters Essence (to a maximum of 4). In this case, there is no limit how far the trainee may be forced to go into experience debt. In addition to unpleasant memories, the master can also pass along Intimacies and Derangements, if they are so inclined.\\  +The positive uses of the leash are many. The trainer may transfer any memory directly to the trainee, with as great a clarity as they can remember, including all awareness of things pertaining to the situation. If the trainee commits 4 motes to the collar, the training time of both charms and abilities are reduced from days (or weeks) to hours, the training times for spells is reduced from weeks to days, and for attributes from months to weeks if the trainer has an excellency in the trained attribute. With proper stunts or ST discretion, it may also be possible to train other things, such as mental or social Merits, Intimacies or even Virtues. Using any charms that already have the **Training** keyword causes their duration to be shortened to one scene. All minimums and prerequisites must still be met, of course, but as long as the trainee is not in experience debt, they may learn things as a Training effect and go into experience debt as per the normal rules.\\  
-The master is also somewhat protected from the trainee. Although the master is not aware of the trainees thoughts, they can predict the actions, and cannot be surprised by the trainee. Any unapproved charm by the trainee costs one extra willpower to use. An essence-using master may treat unenlightened mortals wearing the collar as if they were wearing a Slave Collar.+However, in the case of an reluctant trainee, the master can force the issue. If the trainee withdraws the motes or is unwilling to commit the motes, the master can force the learning, though in this case the training time is only divided by the masters Essence (to a maximum of 5). In this case, there is no limit how far the trainee may be forced to go into experience debt. In addition to unpleasant memories, the master can also pass along Derangements, if they are so inclined.\\  
 +The master is also somewhat protected from the trainee. Although the master is not aware of the trainees exact thoughts, they can predict the actions, and cannot be surprised by the trainee. Any unapproved charm by the trainee costs one extra willpower to use. An essence-using master may treat unenlightened mortals wearing the collar as if they were wearing a Slave Collar.
 Destroying it is as difficult as a Slave Collar, though it will automatically release the trainee upon being damaged (after suffering two health levels of damage). Also, it deals only eight dice of unsoakable bashing damage upon being thus damaged, but in addition, it causes the trainee to suffer Knockdown. Destroying it is as difficult as a Slave Collar, though it will automatically release the trainee upon being damaged (after suffering two health levels of damage). Also, it deals only eight dice of unsoakable bashing damage upon being thus damaged, but in addition, it causes the trainee to suffer Knockdown.
  
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     -  Aseella voi ampua kaksinkertaiseen etäisyyteen (eli normaalisti 80 jaardiin asti), tällöin +2 diff osumiseen ja -2L vaurioon.     -  Aseella voi ampua kaksinkertaiseen etäisyyteen (eli normaalisti 80 jaardiin asti), tällöin +2 diff osumiseen ja -2L vaurioon.
     -  Jokainen laukaus maksaa kaksi hitua. Jos aseeseen ei ole kiinnitetty sydänkiveä, jokainen laukaus maksaa 8 hitua ja sarjatulta ei voi käyttää. Mikäli on sydänkivi mutta ei maksa hituja, aseella ei voi tämän jälkeen ampua saman scenen aikana.     -  Jokainen laukaus maksaa kaksi hitua. Jos aseeseen ei ole kiinnitetty sydänkiveä, jokainen laukaus maksaa 8 hitua ja sarjatulta ei voi käyttää. Mikäli on sydänkivi mutta ei maksa hituja, aseella ei voi tämän jälkeen ampua saman scenen aikana.
-  *  "Hopealuoti", yksi kpl, sopii mm. Fiery Handcannon:iin.+  *  "Hopealuoti", yksi kpl, sopii mm. Fiery Handcannon:iin. ->Alyssa
     *  Pääasiassa //Tähtimetallia//, mukana myös hiukan //Kuuhopeaa// ja jotain keiju/wyld-komponentteja.     *  Pääasiassa //Tähtimetallia//, mukana myös hiukan //Kuuhopeaa// ja jotain keiju/wyld-komponentteja.
     *  Voidaan sopivilla työkaluilla ruuvata ohuemmaksi tai paksummaksi.     *  Voidaan sopivilla työkaluilla ruuvata ohuemmaksi tai paksummaksi.
koexalted/loot.1331906286.txt.gz · Last modified: by amoeba