{| style="width:100%"
|-
| style="width:25%" | Nimi: Veli Merisaukko
| style="width:75%" | Hahmokonsepti: Kuriiri & kauppias
|-
| Kasti: Pimennys
| Anima: Kultaiset hidut kulkee luo ja pois / Satama
|}
****Attributes****
----
{| style="width:100%"
|-
| style="width:23%" | Strength || style="width:10%" | {{:file:wwdots3_noalpha.png?nolink|}}
| style="width:24%" | Charisma || style="width:10%" | {{:file:wwdots5_noalpha.png?nolink|}}
| style="width:23%" | Perception || style="width:10%" | {{:file:wwdots3_noalpha.png?nolink|}}
|-
| Dexterity || {{:file:wwdots5_noalpha.png?nolink|}} || Manipulation || {{:file:wwdots5_noalpha.png?nolink|}} || Intelligence || {{:file:wwdots2_noalpha.png?nolink|}}
|-
| Stamina || {{:file:wwdots5_noalpha.png?nolink|}} || Appearance || {{:file:wwdots5_noalpha.png?nolink|}} || Wits || {{:file:wwdots5_noalpha.png?nolink|}}
|}
{| style="width:100%"
|-
! style="width:33%; text-align:left" | Abilities
! style="width:34%" |
! style="width:33%" |
|-
|
{|
|-
| style="width:80%" | Archery || style="width:20%" | {{:file:wwdots0_noalpha.png?nolink|}}
|-
| __Athletics__ || {{:file:wwdots4_noalpha.png?nolink|}}
|-
| //Awareness// || {{:file:wwdots3_noalpha.png?nolink|}}
|-
| Brawl || {{:file:wwdots0_noalpha.png?nolink|}}
|-
| __Bureaucracy__ || {{:file:wwdots5_noalpha.png?nolink|}}
|-
| //Dodge// || {{:file:wwdots2_noalpha.png?nolink|}}
|-
| //Integrity// || {{:file:wwdots3_noalpha.png?nolink|}}
|-
| //Investigation// || {{:file:wwdots2_noalpha.png?nolink|}}
|-
| Larceny || {{:file:wwdots0_noalpha.png?nolink|}}
|-
| __Linguistics__ || {{:file:wwdots4_noalpha.png?nolink|}}
|-
| Lore (Jin) || {{:file:wwdots1_noalpha.png?nolink|}}
|-
| Medicine || {{:file:wwdots0_noalpha.png?nolink|}}
|-
| __Melee__ || {{:file:wwdots5_noalpha.png?nolink|}}
|-
| __Occult__ || {{:file:wwdots3_noalpha.png?nolink|}}
|-
| __Performance__ || {{:file:wwdots4_noalpha.png?nolink|}}
|-
| **Presence** || {{:file:wwdots5_noalpha.png?nolink|}}
|-
| __Resistance__ || {{:file:wwdots3_noalpha.png?nolink|}}
|-
| Ride || {{:file:wwdots0_noalpha.png?nolink|}}
|-
| __Sail__ || {{:file:wwdots3_noalpha.png?nolink|}}
|-
| __Socialize__ || {{:file:wwdots5_noalpha.png?nolink|}}
|-
| //Stealth// || {{:file:wwdots3_noalpha.png?nolink|}}
|-
| Survival || {{:file:wwdots0_noalpha.png?nolink|}}
|-
| Thrown || {{:file:wwdots0_noalpha.png?nolink|}}
|-
| War || {{:file:wwdots0_noalpha.png?nolink|}}
|-
! style="text-align:left" | Specialties || style="text-align:left" |Abil
|-
| Disengage || Dodge
|-
| Gambits || Mel
|-
| Spirits || Occ
|-
| Advocating peace || Pre
|}
| style="vertical-align: top" |
{|
|-
! style="width:75%; text-align:left" | Merit || style="width:20%" | Dots || style="width:5%" |Type
|-
| Artifact: Pintavirtaus (Black Jade Reaper Daiclave) || {{:file:wwdots4_noalpha.png?nolink|}} || S
|-
| Artifact: Pilvenrako (Orichalcum chain shirt) || {{:file:wwdots3_noalpha.png?nolink|}} || S
|-
| Manse: Joutuva Taimikko (Stone of Resilient Bamboo, AotC p.135) || {{:file:wwdots3_noalpha.png?nolink|}} || S
|-
| Contacts: Läntisen Luomakunnan laivojen päällystöväki || {{:file:wwdots3_noalpha.png?nolink|}} || S
|-
| Language: Low Realm || {{:file:wwdots1_noalpha.png?nolink|}} || P
|-
| Language: Old Realm || {{:file:wwdots1_noalpha.png?nolink|}} || P
|-
| Resources || {{:file:wwdots3_noalpha.png?nolink|}} || S
|-
| Influence: Merisaukon kauppaliitto || {{:file:wwdots1_noalpha.png?nolink|}} || S
|-
| Followers: Uskollista kauppaväkeä || {{:file:wwdotfull_noalpha.png?nolink|}}{{:file:wwdotfull_noalpha.png?nolink|}}{{:file:wwdotempty_noalpha.png?nolink|}} || S
|-
| Contacts: Luoteen kauppiaat || {{:file:wwdots3_noalpha.png?nolink|}} || S
|-
| Ally: Diadarma, tuliaspektin sotilas || {{:file:wwdots3_noalpha.png?nolink|}} || S
|}
{| style="width:100%"
! Essence
|-
| style="text-align:center" | {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}}
|-
| Personal: 19 (Max) __(Curr.)
|-
| Peripheral: 47 (Max) 36(Curr.)
|-
| Committed: 11 (5+4+1+1)
|-
| Other pools: __
|-
! Experience
|-
| Current: __ / Total: __
|-
! align="left" | Solar experience
|-
| Current: __ / Total: __
|}
| style="vertical-align: top" |
{|
|-
|
{| style="width:100%"
|-
| style="width:50%" | Resolve: 4
| style="width:50%" | Guile: 5
|-
| colspan=2 | Read Intentions: 8(/10)
|}
{|
|-
! style="width:85%; text-align:left" | Intimacy || style="width:15%" | Intensity
|- style="vertical-align: top"
| Periaate: "Tuon maailmaan rauhaa" || Defining
|- style="vertical-align: top"
| Periaate: "Suoritan aloittamani loppuun" || Major
|- style="vertical-align: top"
| Side, oma perhe: "Autan mahdollisuuksien mukaan" || Major
|- style="vertical-align: top"
| Side, Kehä: "Järjestän muille heidän tarvitsemansa avun" || Major
|- style="vertical-align: top"
| Side, Syväiset: Vihainen pahojen tekojen takia || Minor
|- style="vertical-align: top"
| Side, Lintha: "Verenhimoisia paskiaisia" || Minor
|- style="vertical-align: top"
| Periaate: "Elämä on tehty elettäväksi." || Minor
|- style="vertical-align: top"
| Periaate: "Minun pitää toimia esimerkkinä kaikille." || Minor
|- style="vertical-align: top"
| Periaate: "Opiskele aina uutta ja jaa oppisi muille." (VV) || Minor
|- style="vertical-align: top"
| Periaate: "Vältän vaivannäköä" || Minor
|- style="vertical-align: top"
| Periaate: "Anateema ei ole anateema ennen kuin hän Luomakuntaa vastaan toimii." || Minor
|}
|-
! style="text-align:left" | Limit Trigger
|-
| Muut päättävät käyttää väkivaltaa puhumisen sijasta\\ (parhaista puheistani huolimatta)
|-
! Limit Break
|-
| style="text-align:center" | {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}}
|-
! Willpower
|-
| style="text-align:center" | {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}}
|-
| style="text-align:center" | {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}}
|}
|}
****Combat****
----
{| style="width:100%"
|-
! style="width:33%" |
! style="width:67%" |
|-
|
{|
! Combat values
|-
| Join battle: 8 (+3 succ)
|-
| Evasion: 4
|-
| Soak, natural: 4 (+2)
|-
| Combat actions, p. 197-199:
|-
| Dex + Dodge pool: 8 (Disengage; Rise From Prone vs. close opponent (diff 2); Take Cover)
|-
| Dex + Athletics pool: 9 (Rush; against Disengage; Withdraw (goal number 10))
|}
{| style="width:100%"
! colspan=3 | Health Levels
|-
| style="width:18%" | 0
| style="width:41%; text-align:right" | {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}}
| style="width:41%; text-align:right" | {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}}
|-
| -1
| style="text-align:right" | {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}}
| style="text-align:right" | {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}}
|-
| -2
| style="text-align:right" | {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}}
| style="text-align:right" | {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}}
|-
| -4
| style="text-align:right" colspan=2 | {{:file:wwsquaree_noalpha.png?nolink|}}
|-
| colspan=2 | Incapacitated
| style="text-align:right" | {{:file:wwsquaree_noalpha.png?nolink|}}
|-
|}
| style="vertical-align: top" |
{| style="width:100%"
! colspan=10 | Weapons & Attacks
|-
| Name
| WithAtt
| WithDam
| Parry
| WeapAcc
| WeapDam
| WeapDef
| OvWh
| Tags
|- style="vertical-align: top"
| Unarmed || 9 || 9 || 3 || +4 || +7 || 0 || 1 || Bashing, Brawl, Grappling, Natural
|- style="vertical-align: top"
| Knife || 14 || 9 || 5 || +4 || +7 || 0 || 1 || Lethal, Melee
|- style="vertical-align: top"
| Pintavirtaus || 13 || 14 || 6 || +3 || +12 || +1 || 5 || Lethal, Melee, Balanced, Att:5
|- style="vertical-align: top"
| || || || || || || || ||
|- style="vertical-align: top"
| Knife || 5+x || 9 || 5 || Below || +7 || 0 || 1 || Lethal, Thrown (Short)
|- style="vertical-align: top"
| colspan=10 | Accuracy bonus at range: Close: +4, Short: +3, Medium: +2, Long: -1, Extreme: -
|- style="vertical-align: top"
| || || || || || || || ||
|}
{| style="width:100%"
|-
! colspan=6 | Armor
|-
| Name
| Total Soak
| Armor Soak
| Hardness
| Mob. Pen.
| Tags
|-
| Pilvenrako || 12 || +5 || 4 || 0 || Concealable, Att:4
|-
| || || || || ||
|-
| colspan=6 | Stone of Resilient Bamboo: (Req: socketed in an attuned artifact and one mote committed.) \\ Add two to soak, can parry lethal attacks unarmed without a stunt, and halves healing times for bashing damage.
|}
|}
****Charms****
----
{| style="width:100%"
|-
| style="width:20%" | Name
| Ability
| Cost
| Duration
| Type
| Keywords
| Effect
| Page
|- style="vertical-align: top"
| Ox-Body Technique (x3) || Res || - || Perm || Perm || || Health Levels by Stamina, 5: 1x 0, 1x -1 & 1x -2 || 311
|- style="vertical-align: top"
| Increasing Strength Exercise || Athl || 3m/3i (*n) || Scene || Simple || || For cost, get +1 to base damage of wither & decisive attacks and Str rolls; lower Feats of Str minimums. Max Ess of +1. || 258
|- style="vertical-align: top"
| Graceful Crane Stance || Athl || 31m || Scene || Refl || || Have perfect balance, can move on things normally too narrow or weak, auto-succeed on appropriate (Dex+Athl) rolls. || 257
|- style="vertical-align: top"
| Feather Foot Style || Athl || 31m || Special || Suppl || Mute || Can run over liquid, thin or dangerous surfaces. Duration is as long as keeps up swift movement. (+ more if Athl 5) || 258
|- style="vertical-align: top"
| Pintavirtauksen sointuminen || – || – || Perm || Perm || || Ignore penalties from fluids or unstable surfaces and reduce such charm costs by 2 (min 1). || [[MeriExalted:Veli_Taikaesineet#Evocations_of_Surface_Current|wiki]]
|- style="vertical-align: top"
| Pilvenraon sointuminen || – || – || Perm || Perm || || Gain 1i when anima goes to new level, 1m when anima lowered by non-armor source. || [[MeriExalted:Veli_Taikaesineet#Evocations_of_Cloudbreak|wiki]]
|- style="vertical-align: top"
| Drifting Leaf Elusion || Dodg || 1m || Inst || Suppl || Post-roll || Use vs. attack with 0 threshold successes; it misses. || 277
|- style="vertical-align: top"
| Excellent Strike || Mel || 3m || Inst || Suppl || || Gain one automatic success and disappearing 1s. || 297
|- style="vertical-align: top"
| One Weapon, Two Blows || Mel || 3m || Inst || Refl || Adv || Get another attack after dropping opponent below my initiative. || 298
|- style="vertical-align: top"
| Fire and Stones Strike || Mel || 1m+ || Inst || Suppl || || Add dice to damage; max Str to Withering (post-soak), max Ess to Decisive (threshold succ to raw). || 298
|- style="vertical-align: top"
| Dipping Swallow Defense || Mel || 2(1)m || Inst || Suppl || || Ignore all non-surprise penalties to Parry; if the attack misses, gain 1i. || 298
|- style="vertical-align: top"
| Bulwark Stance || Mel || 5(3)m || 1 Turn || Refl || || Ignore penalties to Parry, penalized 1s to damage. May Parry unblockable. || 298
|- style="vertical-align: top"
| Fivefold Bulwark Stance || Mel || 5m, 1Wp || Scene || Simple || || Ignore wound, onslaught & grapple penalties to Parry.\\ Dipping SD -1m, +1 Parry; Bulwark Stance -2m. || 298
|- style="vertical-align: top"
| Hail-Shattering Practice || Mel || 4m || Inst || Suppl || || Attack vs. me gets Penalized 1s and 2s. || 298
|- style="vertical-align: top"
| Call the Blade || Mel || 1m || Inst || Refl || || Call weapon from Short range to hand. Wits+Melee diff 4 if obstructed. || 298
|- style="vertical-align: top"
| Summoning the Loyal Steel || Mel || 1m || Indef || Simple || Stack || Place weapon Elsewhere. || 298
|- style="vertical-align: top"
| Front-Line Warrior’s Stamina || Res || 4m || Inst || Simple || Peril, 1/day || Roll (perm. Health Level), gain 1i for each succ. May activate Refl. when go to -4. || 312
|- style="vertical-align: top"
| Railing-Colliding Nausea || Evoc || 1m || Inst || Refl || || If parry successful, opponent loses 1i. || [[MeriExalted:Veli_Taikaesineet#Railing-Colliding_Nausea|wiki]]
|- style="vertical-align: top"
| Swinging Deck Vertigo || Evoc || 2m || Inst || Suppl || With-only, Stack || If I do more than opp. Ess damage, they get special -1 Onslaught; must keep at them. Max penalty my Ess. Also happens when pass them in Init (dam does not matter). || [[MeriExalted:Veli_Taikaesineet#Swinging_Deck_Vertigo|wiki]]
|- style="vertical-align: top"
| Mendaciously Smooth Shorewaters || Evoc || 3m || 1 Turn || Refl || Rsnt || Get +2 Guile when targeted by (known) Read Intentions. Resonant: May activate as Suppl. to decrease deceptive Gambit diff by 2 (min 2). || [[MeriExalted:Veli_Taikaesineet#Mendaciously_Smooth_Shorewaters|wiki]]
|- style="vertical-align: top"
| Distracting Glare Reflection || Evoc || 1a, 1m+ || Inst || Suppl || Rsnt || When disengaging, convert dice to succ for 1m, max Ess. Resonant: Halve init. cost (round down). || [[MeriExalted:Veli_Taikaesineet#Distracting_Glare_Reflection|wiki]]
|- style="vertical-align: top"
| Sun-Covered Skin of Bronze || Evoc || 2a, 2m+ || Inst || Refl || || Gain +2 Soak, may spend 1m / +1 Soak, max Ess. || [[MeriExalted:Veli_Taikaesineet#Sun-Covered_Skin_of_Bronze|wiki]]
|- style="vertical-align: top"
| || || || || || || || #
|- style="vertical-align: top"
| Deft Official’s Way || Bur || 5m || Scene || Simple || || Learn about officials, rules //and// customs. Add Bur bonus dice to Read Intentions for removing problems. || 269
|- style="vertical-align: top"
| Consumer-Evaluating Glance || Bur || 3m || Scene || Refl || || When someone ready to bargain, can make Read Intentions with +Ess auto succ. Learn target's Resources, how bargain would go; if badly, get +Ess to Resolve. || 269
|- style="vertical-align: top"
| All-Seeing Master Procurer || Bur || 5m || Scene || Refl || || All my customers or potential customers gain Minor Tie: ”This merchant is reliable and knowledgeable.” || 269
|- style="vertical-align: top"
| Graceful Magistrate’s Eye || Bur || 2m || Inst || Refl || || Read Intentions vs. anyone I can see, don't need to interact, double 9s: learn whether (would) support(s) a law or rule & intimacies related to support. || 270
|- style="vertical-align: top"
| Enduring Mental Toughness || Int || 1m || Inst || Suppl || || Ignore all wound, illness, and crippling penalties to my Resolve or Guile. || 279
|- style="vertical-align: top"
| Watchman’s Infallible Eye || Inv || - || Perm || Perm || || Become automatically aware when Case Scene or Profile (and vs. who) action would be useful. || 283
|- style="vertical-align: top"
| Subtle Speech Method || Lin || 3m || One idea || Suppl || Mute || Convey information covertly during conversation; attempts to notice covert meaning automatically fail. || 288
|- style="vertical-align: top"
| Masterful Performance Exercise || Per || 2m || Inst || Suppl || || Disappearing 1s & double 9s. || 305
|- style="vertical-align: top"
| Illustrious Solar Mien || Pre || 1m || Inst || Refl || || I am unforgettable and others will gain an Intimacy to me. || 308
|- style="vertical-align: top"
| Listener-Swaying Argument || Pre || 3m || Inst || Suppl || || Instill or Persuade: May not add Minor Intimacies to Resolve, don't cause decision point; +1 die per opp. Resolve raised (max Ess). || 308
|- style="vertical-align: top"
| Harmonious Presence Meditation || Pre || 5m || Scene || Refl || || All Threaten and Instill & Persuade to cause fear, anger, or other negative emotions in my presence suffer disappearing 7s. My Soc.infl. charms cost -1 (min 1). || 308
|- style="vertical-align: top"
| Impassioned Discourse Technique || Pre || 2m || Inst || Suppl || Mute || Get my Intimacy +(2-4) to Instill or Persuade action supporting that Intimacy. || 309
|- style="vertical-align: top"
| Majestic Radiant Presence || Pre || 6m || Scene || Simple || || To threaten, speak against or attack me, pay 1wp (1st time in scene) || 309
|- style="vertical-align: top"
| Threefold Magnetic Ardor || Pre || 4m || Inst || Suppl || || Supplement Instill, Persuade or Threaten attempt. Bonus dice from higher App (count as +1) become non-charm bonus succ. || 309
|- style="vertical-align: top"
| Fulminating Word || Pre || 1wp || Inst || Refl || Post-Roll || After overcoming resolve, may raise resist cost to 2 Wp. || 309
|- style="vertical-align: top"
| Terrifying Apparition of Glory || Pre || 7m, 1wp || Inst || Refl || Group, 1/Scene || Req. Anima iconic, affects all up to Long range. In combat, make Rout, lose 2 size on failure; out of combat Threaten all with one check. || 310
|- style="vertical-align: top"
| Crowned King of Eternity || Pre || 1m || Inst || Refl || || 1/scene full excellency to Performance, Presence or Socialize. || 310
|- style="vertical-align: top"
| Mastery of Small Manners || Soc || 5m || Scene || Refl || || Act as native within culture (no penalties or mistakes); negative intimacies for outsiders 1 level weaker, positive intimacies to culture create virtual minor Tie of Respect. || 320
|- style="vertical-align: top"
| Motive-Discerning Technique (x2) || Soc || 3m || Inst || Suppl || Mute || With Read Intentions to discern motives, may use Wits instead of Per; gain disappearing 1s and 2s. If successful, learn 2 most relevant Intimacies. || 320
|- style="vertical-align: top"
| Indecent Proposal Method || Soc || 4m || Inst || Suppl || || My words seem innocent & non-offensive unless they spend 1wp. || 321
|- style="vertical-align: top"
| Wise-Eyed Courtier Method || Soc || 6m || Inst || Simple || || Apply a single Read Intentions roll (with Ess auto succ) to discern motives & emotions of everyone I’m aware of nearby. || 321
|- style="vertical-align: top"
| Unbound Social Mastery || Soc || 1m || Inst || Suppl || || 1/scene full excellency to Socialize roll or static value. || 322
|- style="vertical-align: top"
| || || || || || || || #
|- style="vertical-align: top"
| Sensory Acuity Prana || Aw || 5m || Scene || Refl || || Awareness rolls have double 8s. || 260
|- style="vertical-align: top"
| Insightful Buyer Technique || Bur || 3m || Inst || Simple || || Get idea how much a thing is worth in (even distant) marketplace. Location specifity correlates with info; info degrades with time. || 269
|- style="vertical-align: top"
| Illimitable Master Fence || Bur || 1m || Inst || Simple || || Spend 1 hour watching and interacting in economic context to learn all notable individuals in market (and Bur ratings and specs); will recognize them even if haven't seen. || 270
|- style="vertical-align: top"
| Speed the Wheels || Bur || 8m || 1 Task || Simple || || For a task, reduce time required by two increments; doesn't affect material labor. || 270
|- style="vertical-align: top"
| Indolent Official Charm || Bur || 5m || Indef || Simple || || For a task, increase time increment by one; doesn't affect material labor. Can use preventatively and without tight definition. || 271
|- style="vertical-align: top"
| Foul Air of Argument Technique || Bur || 8m, 1wp || Indef || Simple || || Speak in front of many or org. members, then roll [Cha/Man + Bur] vs Resolve of project leaders. Each threshold succ. changes one of their failures to a botch. || 271
|- style="vertical-align: top"
| Integrity-Protecting Prana || Int || 5m, 1wp || Indef || Refl || || I am immune to soul-twisting environmental effects (eg. wyld addiction, mutation, tainted manse essence). Does not protect against direct attacks. || 280
|- style="vertical-align: top"
| Spirit-Detecting Glance || Occ || 3m || Scene || Refl || || I can see immaterial spirits. || 302
|- style="vertical-align: top"
| Salty Dog Method || Sail || - || Perm || Perm || || My Sail rolls have disappearing 6s. Know exact distance & direction to any place I've sailed before. (Almost) always catch hold to stay aboard. || 317
|- style="vertical-align: top"
| Perfect Shadow Stillness || Ste || 3m || Inst || Suppl || || Get double 9s and exploding 10s. || 324
|- style="vertical-align: top"
| || || || || || || || #
|- style="vertical-align: top"
| || || || || || || || #
|-
|}