{| style="width:100%" |- | style="width:25%" | Nimi: Veli Merisaukko | style="width:75%" | Hahmokonsepti: Kuriiri & kauppias |- | Kasti: Pimennys | Anima: Kultaiset hidut kulkee luo ja pois / Satama |} ****Attributes**** ---- {| style="width:100%" |- | style="width:23%" | Strength || style="width:10%" | {{:file:wwdots3_noalpha.png?nolink|}} | style="width:24%" | Charisma || style="width:10%" | {{:file:wwdots5_noalpha.png?nolink|}} | style="width:23%" | Perception || style="width:10%" | {{:file:wwdots3_noalpha.png?nolink|}} |- | Dexterity || {{:file:wwdots5_noalpha.png?nolink|}} || Manipulation || {{:file:wwdots5_noalpha.png?nolink|}} || Intelligence || {{:file:wwdots2_noalpha.png?nolink|}} |- | Stamina || {{:file:wwdots5_noalpha.png?nolink|}} || Appearance || {{:file:wwdots5_noalpha.png?nolink|}} || Wits || {{:file:wwdots5_noalpha.png?nolink|}} |} {| style="width:100%" |- ! style="width:33%; text-align:left" | Abilities ! style="width:34%" | ! style="width:33%" | |- | {| |- | style="width:80%" | Archery || style="width:20%" | {{:file:wwdots0_noalpha.png?nolink|}} |- | __Athletics__ || {{:file:wwdots4_noalpha.png?nolink|}} |- | //Awareness// || {{:file:wwdots3_noalpha.png?nolink|}} |- | Brawl || {{:file:wwdots0_noalpha.png?nolink|}} |- | __Bureaucracy__ || {{:file:wwdots5_noalpha.png?nolink|}} |- | //Dodge// || {{:file:wwdots2_noalpha.png?nolink|}} |- | //Integrity// || {{:file:wwdots3_noalpha.png?nolink|}} |- | //Investigation// || {{:file:wwdots2_noalpha.png?nolink|}} |- | Larceny || {{:file:wwdots0_noalpha.png?nolink|}} |- | __Linguistics__ || {{:file:wwdots4_noalpha.png?nolink|}} |- | Lore (Jin) || {{:file:wwdots1_noalpha.png?nolink|}} |- | Medicine || {{:file:wwdots0_noalpha.png?nolink|}} |- | __Melee__ || {{:file:wwdots5_noalpha.png?nolink|}} |- | __Occult__ || {{:file:wwdots3_noalpha.png?nolink|}} |- | __Performance__ || {{:file:wwdots4_noalpha.png?nolink|}} |- | **Presence** || {{:file:wwdots5_noalpha.png?nolink|}} |- | __Resistance__ || {{:file:wwdots3_noalpha.png?nolink|}} |- | Ride || {{:file:wwdots0_noalpha.png?nolink|}} |- | __Sail__ || {{:file:wwdots3_noalpha.png?nolink|}} |- | __Socialize__ || {{:file:wwdots5_noalpha.png?nolink|}} |- | //Stealth// || {{:file:wwdots3_noalpha.png?nolink|}} |- | Survival || {{:file:wwdots0_noalpha.png?nolink|}} |- | Thrown || {{:file:wwdots0_noalpha.png?nolink|}} |- | War || {{:file:wwdots0_noalpha.png?nolink|}} |- ! style="text-align:left" | Specialties || style="text-align:left" |Abil |- | Disengage || Dodge |- | Gambits || Mel |- | Spirits || Occ |- | Advocating peace || Pre |} | style="vertical-align: top" | {| |- ! style="width:75%; text-align:left" | Merit || style="width:20%" | Dots || style="width:5%" |Type |- | Artifact: Pintavirtaus (Black Jade Reaper Daiclave) || {{:file:wwdots4_noalpha.png?nolink|}} || S |- | Artifact: Pilvenrako (Orichalcum chain shirt) || {{:file:wwdots3_noalpha.png?nolink|}} || S |- | Manse: Joutuva Taimikko (Stone of Resilient Bamboo, AotC p.135) || {{:file:wwdots3_noalpha.png?nolink|}} || S |- | Contacts: Läntisen Luomakunnan laivojen päällystöväki || {{:file:wwdots3_noalpha.png?nolink|}} || S |- | Language: Low Realm || {{:file:wwdots1_noalpha.png?nolink|}} || P |- | Language: Old Realm || {{:file:wwdots1_noalpha.png?nolink|}} || P |- | Resources || {{:file:wwdots3_noalpha.png?nolink|}} || S |- | Influence: Merisaukon kauppaliitto || {{:file:wwdots1_noalpha.png?nolink|}} || S |- | Followers: Uskollista kauppaväkeä || {{:file:wwdotfull_noalpha.png?nolink|}}{{:file:wwdotfull_noalpha.png?nolink|}}{{:file:wwdotempty_noalpha.png?nolink|}} || S |- | Contacts: Luoteen kauppiaat || {{:file:wwdots3_noalpha.png?nolink|}} || S |- | Ally: Diadarma, tuliaspektin sotilas || {{:file:wwdots3_noalpha.png?nolink|}} || S |} {| style="width:100%" ! Essence |- | style="text-align:center" | {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} |- | Personal: 19 (Max) __(Curr.) |- | Peripheral: 47 (Max) 36(Curr.) |- | Committed: 11 (5+4+1+1) |- | Other pools: __ |- ! Experience |- | Current: __ / Total: __ |- ! align="left" | Solar experience |- | Current: __ / Total: __ |} | style="vertical-align: top" | {| |- | {| style="width:100%" |- | style="width:50%" | Resolve: 4 | style="width:50%" | Guile: 5 |- | colspan=2 | Read Intentions: 8(/10) |} {| |- ! style="width:85%; text-align:left" | Intimacy || style="width:15%" | Intensity |- style="vertical-align: top" | Periaate: "Tuon maailmaan rauhaa" || Defining |- style="vertical-align: top" | Periaate: "Suoritan aloittamani loppuun" || Major |- style="vertical-align: top" | Side, oma perhe: "Autan mahdollisuuksien mukaan" || Major |- style="vertical-align: top" | Side, Kehä: "Järjestän muille heidän tarvitsemansa avun" || Major |- style="vertical-align: top" | Side, Syväiset: Vihainen pahojen tekojen takia || Minor |- style="vertical-align: top" | Side, Lintha: "Verenhimoisia paskiaisia" || Minor |- style="vertical-align: top" | Periaate: "Elämä on tehty elettäväksi." || Minor |- style="vertical-align: top" | Periaate: "Minun pitää toimia esimerkkinä kaikille." || Minor |- style="vertical-align: top" | Periaate: "Opiskele aina uutta ja jaa oppisi muille." (VV) || Minor |- style="vertical-align: top" | Periaate: "Vältän vaivannäköä" || Minor |- style="vertical-align: top" | Periaate: "Anateema ei ole anateema ennen kuin hän Luomakuntaa vastaan toimii." || Minor |} |- ! style="text-align:left" | Limit Trigger |- | Muut päättävät käyttää väkivaltaa puhumisen sijasta\\ (parhaista puheistani huolimatta) |- ! Limit Break |- | style="text-align:center" | {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquarex_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} |- ! Willpower |- | style="text-align:center" | {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotfull_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} {{:file:wwdotempty_noalpha.png?nolink|}} |- | style="text-align:center" | {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} |} |} ****Combat**** ---- {| style="width:100%" |- ! style="width:33%" | ! style="width:67%" | |- | {| ! Combat values |- | Join battle: 8 (+3 succ) |- | Evasion: 4 |- | Soak, natural: 4 (+2) |- | Combat actions, p. 197-199: |- | Dex + Dodge pool: 8   (Disengage; Rise From Prone vs. close opponent (diff 2); Take Cover) |- | Dex + Athletics pool: 9   (Rush; against Disengage; Withdraw (goal number 10)) |} {| style="width:100%" ! colspan=3 | Health Levels |- | style="width:18%" |   0 | style="width:41%; text-align:right" | {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} | style="width:41%; text-align:right" | {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} |- | -1 | style="text-align:right" | {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} | style="text-align:right" | {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} |- | -2 | style="text-align:right" | {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} {{:file:wwsquaree_noalpha.png?nolink|}} | style="text-align:right" | {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} {{:file:wwsquaref_noalpha.png?nolink|}} |- | -4 | style="text-align:right" colspan=2 | {{:file:wwsquaree_noalpha.png?nolink|}} |- | colspan=2 | Incapacitated | style="text-align:right" | {{:file:wwsquaree_noalpha.png?nolink|}} |- |} | style="vertical-align: top" | {| style="width:100%" ! colspan=10 | Weapons & Attacks |- | Name | WithAtt | WithDam | Parry | WeapAcc | WeapDam | WeapDef | OvWh | Tags |- style="vertical-align: top" | Unarmed || 9 || 9 || 3 || +4 || +7 || 0 || 1 || Bashing, Brawl, Grappling, Natural |- style="vertical-align: top" | Knife || 14 || 9 || 5 || +4 || +7 || 0 || 1 || Lethal, Melee |- style="vertical-align: top" | Pintavirtaus || 13 || 14 || 6 || +3 || +12 || +1 || 5 || Lethal, Melee, Balanced, Att:5 |- style="vertical-align: top" | || || || || || || || || |- style="vertical-align: top" | Knife || 5+x || 9 || 5 || Below || +7 || 0 || 1 || Lethal, Thrown (Short) |- style="vertical-align: top" | colspan=10 | Accuracy bonus at range: Close: +4, Short: +3, Medium: +2, Long: -1, Extreme: - |- style="vertical-align: top" | || || || || || || || || |} {| style="width:100%" |- ! colspan=6 | Armor |- | Name | Total Soak | Armor Soak | Hardness | Mob. Pen. | Tags |- | Pilvenrako || 12 || +5 || 4 || 0 || Concealable, Att:4 |- | || || || || || |- | colspan=6 | Stone of Resilient Bamboo: (Req: socketed in an attuned artifact and one mote committed.) \\ Add two to soak, can parry lethal attacks unarmed without a stunt, and halves healing times for bashing damage. |} |} ****Charms**** ---- {| style="width:100%" |- | style="width:20%" | Name | Ability | Cost | Duration | Type | Keywords | Effect | Page |- style="vertical-align: top" | Ox-Body Technique (x3) || Res || - || Perm || Perm || || Health Levels by Stamina, 5: 1x 0, 1x -1 & 1x -2 || 311 |- style="vertical-align: top" | Increasing Strength Exercise || Athl || 3m/3i (*n) || Scene || Simple || || For cost, get +1 to base damage of wither & decisive attacks and Str rolls; lower Feats of Str minimums. Max Ess of +1. || 258 |- style="vertical-align: top" | Graceful Crane Stance || Athl || 31m || Scene || Refl || || Have perfect balance, can move on things normally too narrow or weak, auto-succeed on appropriate (Dex+Athl) rolls. || 257 |- style="vertical-align: top" | Feather Foot Style || Athl || 31m || Special || Suppl || Mute || Can run over liquid, thin or dangerous surfaces. Duration is as long as keeps up swift movement. (+ more if Athl 5) || 258 |- style="vertical-align: top" | Pintavirtauksen sointuminen || – || – || Perm || Perm || || Ignore penalties from fluids or unstable surfaces and reduce such charm costs by 2 (min 1). || [[MeriExalted:Veli_Taikaesineet#Evocations_of_Surface_Current|wiki]] |- style="vertical-align: top" | Pilvenraon sointuminen || – || – || Perm || Perm || || Gain 1i when anima goes to new level, 1m when anima lowered by non-armor source. || [[MeriExalted:Veli_Taikaesineet#Evocations_of_Cloudbreak|wiki]] |- style="vertical-align: top" | Drifting Leaf Elusion || Dodg || 1m || Inst || Suppl || Post-roll || Use vs. attack with 0 threshold successes; it misses. || 277 |- style="vertical-align: top" | Excellent Strike || Mel || 3m || Inst || Suppl || || Gain one automatic success and disappearing 1s. || 297 |- style="vertical-align: top" | One Weapon, Two Blows || Mel || 3m || Inst || Refl || Adv || Get another attack after dropping opponent below my initiative. || 298 |- style="vertical-align: top" | Fire and Stones Strike || Mel || 1m+ || Inst || Suppl || || Add dice to damage; max Str to Withering (post-soak), max Ess to Decisive (threshold succ to raw). || 298 |- style="vertical-align: top" | Dipping Swallow Defense || Mel || 2(1)m || Inst || Suppl || || Ignore all non-surprise penalties to Parry; if the attack misses, gain 1i. || 298 |- style="vertical-align: top" | Bulwark Stance || Mel || 5(3)m || 1 Turn || Refl || || Ignore penalties to Parry, penalized 1s to damage. May Parry unblockable. || 298 |- style="vertical-align: top" | Fivefold Bulwark Stance || Mel || 5m, 1Wp || Scene || Simple || || Ignore wound, onslaught & grapple penalties to Parry.\\ Dipping SD -1m, +1 Parry; Bulwark Stance -2m. || 298 |- style="vertical-align: top" | Hail-Shattering Practice || Mel || 4m || Inst || Suppl || || Attack vs. me gets Penalized 1s and 2s. || 298 |- style="vertical-align: top" | Call the Blade || Mel || 1m || Inst || Refl || || Call weapon from Short range to hand. Wits+Melee diff 4 if obstructed. || 298 |- style="vertical-align: top" | Summoning the Loyal Steel || Mel || 1m || Indef || Simple || Stack || Place weapon Elsewhere. || 298 |- style="vertical-align: top" | Front-Line Warrior’s Stamina || Res || 4m || Inst || Simple || Peril, 1/day || Roll (perm. Health Level), gain 1i for each succ. May activate Refl. when go to -4. || 312 |- style="vertical-align: top" | Railing-Colliding Nausea || Evoc || 1m || Inst || Refl || || If parry successful, opponent loses 1i. || [[MeriExalted:Veli_Taikaesineet#Railing-Colliding_Nausea|wiki]] |- style="vertical-align: top" | Swinging Deck Vertigo || Evoc || 2m || Inst || Suppl || With-only, Stack || If I do more than opp. Ess damage, they get special -1 Onslaught; must keep at them. Max penalty my Ess. Also happens when pass them in Init (dam does not matter). || [[MeriExalted:Veli_Taikaesineet#Swinging_Deck_Vertigo|wiki]] |- style="vertical-align: top" | Mendaciously Smooth Shorewaters || Evoc || 3m || 1 Turn || Refl || Rsnt || Get +2 Guile when targeted by (known) Read Intentions. Resonant: May activate as Suppl. to decrease deceptive Gambit diff by 2 (min 2). || [[MeriExalted:Veli_Taikaesineet#Mendaciously_Smooth_Shorewaters|wiki]] |- style="vertical-align: top" | Distracting Glare Reflection || Evoc || 1a, 1m+ || Inst || Suppl || Rsnt || When disengaging, convert dice to succ for 1m, max Ess. Resonant: Halve init. cost (round down). || [[MeriExalted:Veli_Taikaesineet#Distracting_Glare_Reflection|wiki]] |- style="vertical-align: top" | Sun-Covered Skin of Bronze || Evoc || 2a, 2m+ || Inst || Refl || || Gain +2 Soak, may spend 1m / +1 Soak, max Ess. || [[MeriExalted:Veli_Taikaesineet#Sun-Covered_Skin_of_Bronze|wiki]] |- style="vertical-align: top" | || || || || || || || # |- style="vertical-align: top" | Deft Official’s Way || Bur || 5m || Scene || Simple || || Learn about officials, rules //and// customs. Add Bur bonus dice to Read Intentions for removing problems. || 269 |- style="vertical-align: top" | Consumer-Evaluating Glance || Bur || 3m || Scene || Refl || || When someone ready to bargain, can make Read Intentions with +Ess auto succ. Learn target's Resources, how bargain would go; if badly, get +Ess to Resolve. || 269 |- style="vertical-align: top" | All-Seeing Master Procurer || Bur || 5m || Scene || Refl || || All my customers or potential customers gain Minor Tie: ”This merchant is reliable and knowledgeable.” || 269 |- style="vertical-align: top" | Graceful Magistrate’s Eye || Bur || 2m || Inst || Refl || || Read Intentions vs. anyone I can see, don't need to interact, double 9s: learn whether (would) support(s) a law or rule & intimacies related to support. || 270 |- style="vertical-align: top" | Enduring Mental Toughness || Int || 1m || Inst || Suppl || || Ignore all wound, illness, and crippling penalties to my Resolve or Guile. || 279 |- style="vertical-align: top" | Watchman’s Infallible Eye || Inv || - || Perm || Perm || || Become automatically aware when Case Scene or Profile (and vs. who) action would be useful. || 283 |- style="vertical-align: top" | Subtle Speech Method || Lin || 3m || One idea || Suppl || Mute || Convey information covertly during conversation; attempts to notice covert meaning automatically fail. || 288 |- style="vertical-align: top" | Masterful Performance Exercise || Per || 2m || Inst || Suppl || || Disappearing 1s & double 9s. || 305 |- style="vertical-align: top" | Illustrious Solar Mien || Pre || 1m || Inst || Refl || || I am unforgettable and others will gain an Intimacy to me. || 308 |- style="vertical-align: top" | Listener-Swaying Argument || Pre || 3m || Inst || Suppl || || Instill or Persuade: May not add Minor Intimacies to Resolve, don't cause decision point; +1 die per opp. Resolve raised (max Ess). || 308 |- style="vertical-align: top" | Harmonious Presence Meditation || Pre || 5m || Scene || Refl || || All Threaten and Instill & Persuade to cause fear, anger, or other negative emotions in my presence suffer disappearing 7s. My Soc.infl. charms cost -1 (min 1). || 308 |- style="vertical-align: top" | Impassioned Discourse Technique || Pre || 2m || Inst || Suppl || Mute || Get my Intimacy +(2-4) to Instill or Persuade action supporting that Intimacy. || 309 |- style="vertical-align: top" | Majestic Radiant Presence || Pre || 6m || Scene || Simple || || To threaten, speak against or attack me, pay 1wp (1st time in scene) || 309 |- style="vertical-align: top" | Threefold Magnetic Ardor || Pre || 4m || Inst || Suppl || || Supplement Instill, Persuade or Threaten attempt. Bonus dice from higher App (count as +1) become non-charm bonus succ. || 309 |- style="vertical-align: top" | Fulminating Word || Pre || 1wp || Inst || Refl || Post-Roll || After overcoming resolve, may raise resist cost to 2 Wp. || 309 |- style="vertical-align: top" | Terrifying Apparition of Glory || Pre || 7m, 1wp || Inst || Refl || Group, 1/Scene || Req. Anima iconic, affects all up to Long range. In combat, make Rout, lose 2 size on failure; out of combat Threaten all with one check. || 310 |- style="vertical-align: top" | Crowned King of Eternity || Pre || 1m || Inst || Refl || || 1/scene full excellency to Performance, Presence or Socialize. || 310 |- style="vertical-align: top" | Mastery of Small Manners || Soc || 5m || Scene || Refl || || Act as native within culture (no penalties or mistakes); negative intimacies for outsiders 1 level weaker, positive intimacies to culture create virtual minor Tie of Respect. || 320 |- style="vertical-align: top" | Motive-Discerning Technique (x2) || Soc || 3m || Inst || Suppl || Mute || With Read Intentions to discern motives, may use Wits instead of Per; gain disappearing 1s and 2s. If successful, learn 2 most relevant Intimacies. || 320 |- style="vertical-align: top" | Indecent Proposal Method || Soc || 4m || Inst || Suppl || || My words seem innocent & non-offensive unless they spend 1wp. || 321 |- style="vertical-align: top" | Wise-Eyed Courtier Method || Soc || 6m || Inst || Simple || || Apply a single Read Intentions roll (with Ess auto succ) to discern motives & emotions of everyone I’m aware of nearby. || 321 |- style="vertical-align: top" | Unbound Social Mastery || Soc || 1m || Inst || Suppl || || 1/scene full excellency to Socialize roll or static value. || 322 |- style="vertical-align: top" | || || || || || || || # |- style="vertical-align: top" | Sensory Acuity Prana || Aw || 5m || Scene || Refl || || Awareness rolls have double 8s. || 260 |- style="vertical-align: top" | Insightful Buyer Technique || Bur || 3m || Inst || Simple || || Get idea how much a thing is worth in (even distant) marketplace. Location specifity correlates with info; info degrades with time. || 269 |- style="vertical-align: top" | Illimitable Master Fence || Bur || 1m || Inst || Simple || || Spend 1 hour watching and interacting in economic context to learn all notable individuals in market (and Bur ratings and specs); will recognize them even if haven't seen. || 270 |- style="vertical-align: top" | Speed the Wheels || Bur || 8m || 1 Task || Simple || || For a task, reduce time required by two increments; doesn't affect material labor. || 270 |- style="vertical-align: top" | Indolent Official Charm || Bur || 5m || Indef || Simple || || For a task, increase time increment by one; doesn't affect material labor. Can use preventatively and without tight definition. || 271 |- style="vertical-align: top" | Foul Air of Argument Technique || Bur || 8m, 1wp || Indef || Simple || || Speak in front of many or org. members, then roll [Cha/Man + Bur] vs Resolve of project leaders. Each threshold succ. changes one of their failures to a botch. || 271 |- style="vertical-align: top" | Integrity-Protecting Prana || Int || 5m, 1wp || Indef || Refl || || I am immune to soul-twisting environmental effects (eg. wyld addiction, mutation, tainted manse essence). Does not protect against direct attacks. || 280 |- style="vertical-align: top" | Spirit-Detecting Glance || Occ || 3m || Scene || Refl || || I can see immaterial spirits. || 302 |- style="vertical-align: top" | Salty Dog Method || Sail || - || Perm || Perm || || My Sail rolls have disappearing 6s. Know exact distance & direction to any place I've sailed before. (Almost) always catch hold to stay aboard. || 317 |- style="vertical-align: top" | Perfect Shadow Stillness || Ste || 3m || Inst || Suppl || || Get double 9s and exploding 10s. || 324 |- style="vertical-align: top" | || || || || || || || # |- style="vertical-align: top" | || || || || || || || # |- |}