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manseexalted:tammi_loppustatit2e

Nimi: Kaikonnut Tammi Motivaatio: Rakentaa Creation Defense Grid (kuntoon?)
Kasti: Iltahämärä Anima: Rakentava / veistelevä majava

Attributes


Strength Charisma Perception
Dexterity Manipulation Intelligence
Stamina Appearance Wits

Abilities


Dawn Zenith Twilight
Archery Integrity <b>Craft (Earth)</b><small>(Def. Works +1)</small> UT
<b>Martial Arts</b><small>(F. in Armor +1)</small> Performance <b>Investigation</b>
Melee Presence <b>Lore</b>
Thrown <b>Resistance</b> <b>Medicine</b>
War Survival <b>Occult</b>
Night Eclipse Other
<b>Athletics</b> <b>Bureaucracy</b> <b>Craft (Air)</b> UT
Awareness <b>Linguistics</b> <b>Craft (Fire)</b>
Dodge Ride <b>Craft (Water)</b> UT
Larceny Sail <b>Craft (Wood)</b> UT
Stealth Socialize <b>Craft (Magitech)</b>

Combat & Advantages


Combat values Health Levels <big>Willpower</big>
Dodge DV: 6
Knockback: 7 Thr, 8 Pool
Soak: 7+3 B / 7+5 L / 5 A
Movement: 5 / 11
Join battle: 4
Mental Dodge DV: 6
Mental Parry DV: 2
Join debate: 4
&nbsp;0
-1
-2
-4
Incapacitated
Dying 4 x
<big>Essence</big>
Personal: 19 <small>(Max)</small> _<small>(Curr.)</small> |- | Peripheral: 46 <small>(Max)</small> _<small>(Curr.)</small>
Committed: 3/9
Other pools: 10
Weapons & Attacks <big>Virtues</big>
Name <small>Speed</small> <small>Att</small> <small>BDam</small> <small>PDV</small> <small>WAcc</small> <small>WDam</small> <small>WDef</small> <small>Rate</small> <small>Range</small> <small>Ammo</small>
Fighting Gauntlet <small>(Exceptional)</small> 5 11 8B 7 +1 +6B +3 2 - -
Punch 5 11 2B 6 +1 +0B +2 3 - -
Self Bow 6 6 4L - +0 - - 2 150 Bh
Razor Claws (SS, +2 Acc) 5 13 6L 6 +3 +4L/2 +2 3 - -
Compassion
Conviction
Temperance
Valor
Limit Break
&nbsp;
Virtue Flaw:
<big>Experience</big>
Current:
Total: 231
Armor
Name <small>Soak</small> <small>Hardness</small> <small>Mob.</small> <small>Fat.</small>
Breastplate <small>(Exceptional)</small> +3B / +5L - -0 1
Orich. Chain Shirt <small>(Ragnar)</small> +5B / +7L 3B/3L -0 0
B / L _

Excellencies


<small>1</small> <small>2</small> <small>3</small> <small>4</small> <small>5</small> <small>1</small> <small>2</small> <small>3</small> <small>4</small> <small>5</small> <small>1</small> <small>2</small> <small>3</small> <small>4</small> <small>5</small>
Craft MA Bureucracy
Lore
Occult

Charms


Name <small>Ability</small> <small>Cost</small> <small>Duration</small> <small>Type</small> <small>Keyword</small> <small>Effect</small> <small>Page</small>
Graceful Crane Stance Ath 3m Scene Refl COk Automatically successful to keep balance, human hair is strong ledge <small>222</small>
Durability of Oak Meditation Res 2m Inst Refl(7) COk Add (Ess+Res) to B&L soak. <small>206E</small>
Iron Skin Concentration Res 2m 1 tick Refl(7) COk Minimum damage vs. me reduced by one. <small>206E</small>
Frugal Merchant Method Bur 1m Inst Suppl COk Perfect awareness of the target object's quality and condition; haggling vs. Cha +1, Man +3 <small>230</small>
Indolent Official Charm Bur 4m Indef Simple COk Cha/Int+Bur, +Ess succ; Ext pen [Int+Bur]/2. Make project take Ess+1 times longer, or Ess external penalty if already started. <small>232</small>
Foul Air of Argument Technique Bur 4m,1wp Inst Suppl COk Cha/Int+Bur, +Ess succ; Ext pen [Int+Bur]/2. Organization gets -2 internal penalty to everything, max Int+Bur. <small>232</small>
Sagacious Reading of Intent Lin 3m Inst Refl COk, Soc Motivation behind statement in one sentence; perfect defense vs. fundamentally hostile social attack <small>233</small>
Craftsman Needs No tools Cra 7m,1wp Inst Suppl COk Divide time by Ess*3, no tools for normal crafting <small>213</small>
Object-Strengthening Touch Cra 5m Scene Simple COk,Touch Increase succ needed to damage and Str+Athl rating to break objects by Ess. <small>211</small>
Durability-Enhancing Technique Cra 3m Instant Simple COk,Touch Permanently increase succ needed to damage and Str+Athl rating to break objects by 1, max increase Ess. <small>211</small>
Design Beyond Limit Cra - Perm Perm - May build manse 1 dot bigger than demesne, artifacts as 1 dot less. <small>Err. 158</small>
Unbound Talent Cra - Perm Perm - Raise all crafts to 2→3→4 (currently learned thrice). <small>Homebrew</small>
Harmonious Academic Methodology Lor 10m, 2wp 1&nbsp;Week Simple Obv,Touch Teach Conv,Temp; Int,Per; Craft,Inv,Lor,Lin,Per,Pre,Soc. Max 4. <small>215</small>
Immanent Solar Glory Lor - Indef Perm - +10 Ess. to peripheral pool, may only restore with work dealing with organization <small>218</small>
Ox-body technique x1 Res - Perm Perm Stack 1 x -1HL, 2x -2HL <small>208</small>
Invincible Essence Reinforcement Res - Perm Perm Stack Bash & Lethal soak to Sta+3. B & L Hardness 1. <small> IM&nbsp;8/p.4</small>
<small></small>
The Art of Relentless Persuasion (Conviction Style)
Quiet Resolve MA 2m 1&nbsp;Act Refl(7) COk +[Conv] B soak, +[Conv/2] L soak. Cost/2 with form on. <small>21</small>
Hurried Proof MA 1m Inst Suppl COk,(Obv) Multiple move actions (max. Dex+MA), then must attack, -1d for each Move after 1st <small>21</small>
Instruction in Devotion MA 4m Scene Simple Form,CBas +[Conv] B/L soak & Res rolls. For 1m, reflexively add [Conv] to A soak & hardness vs. 1 attack. <small>21</small>
Driving the Point Home MA 4m Inst Refl(10) COk If at least 1 succ dam, re-roll max Conv*2 dice. <small>22</small>
To the Heart of the Matter MA 1+m Inst Suppl COk -Conv to soak, 1m natural, 2m armor(&Hard), max Ess motes. <small>22</small>
Solar Hero StyleE
Fist of Iron Technique MA 1m 1 Act Refl COk +1 Acc, +2 Dam, dam → Lethal, parry lethal. If form active, gain Orich. material bonuses to natural attacks. <small>242</small>
Thunderclap Rush Attack MA 1m Inst Suppl COk Drop attack's Speed to 3. <small>190</small>

Combos


Name <small>Cost</small> <small>Charms</small>
Meticulous Artisan's Swiftness Method 7m,2m+,1wp CNNT + 2nd Craft&Lore&Occult
Iron-Gauntlet Blow [0+,1m,2m,2m,2m,3m] 1st MA + FoIT + QR + DoOM + ISC + GCS
Bringer of Swift Confrontation 1m + [0+,1m,2m,2m,2m,3m] HP + 1st MA + FoIT + QR + DoOM + ISC + GCS
Beliefs Brought to Bear 4m + [3m,0+,2m,2m,2m] IiD + GCS + 1st MA + QR + DoOM + ISC

Backgrounds


Resources Contacts* Manse
Kohtuullinen talo SH:ssa. Suurin osa varoista menee firmaan. Eräs hyvä ystävä Lookshyssa, tuttuja siellä ja rakennuspiireissä SH:ssa. Maa-manse Vakaa Ahjo paristaa mailia Suurhaaroista etelään.
Followers Artifacts Demesne
Tuhatkunta rakennustyömiestä; ex-orjia, värvättyjä, kyläläisiä idästä. Lisä ei haittaisi. Resplendent Personal Assistant, OC p.58 Vesi 1, manse rakennuksessa
Henchmen* Artifacts Demsene
Oiva Maununpoika, erittäin kykenevä rakennusmestari. Lightning Box, WotLA p.60 Puu 2, manse rakennuksessa
Face Artifacts
Mainetta Oljen turnauksesta. Soulsteel Razor Claws, Errata
Merits & Flaws
“Heir Apparent”* 3 pts.
1. Aikakauden jäänteitä (Heroes p.56: Manse/Demesne, Artifact, Savant and/or Past Lives)

Thaumaturgy


Degrees:

Geomancy: Initiate (+1)

Procedures:

Name <small>Art</small> <small>Rank</small> <small>Attr</small> <small>Diff</small> <small>Cast.Time</small> Effect <small>Page/Book</small>
Dragon Line Compass Geom 0 Per 1 5 min Find dragon line within succ. x 10 yards, follow for 1 hour 137/OadC
Dragon Nest Compass Geom 1 Per 2 5 min Find manse within 1 mile, demesne 2 mile / success. Follow for scene for 1 Wp. 138/OadC
Draw Geomantic Map Geom 1 Int 2 1 hr Create a geomantic profile of an area. [http://wiki.white-wolf.com/exalted/index.php?title=Draw_Geomantic_Map WW's Wiki]
Walking the Dragon Line Geom 1 Per Var Var Perceive and follow geomantic essence flows. [http://wiki.white-wolf.com/exalted/index.php?title=Walking_the_Dragon_Line WW's Wiki]
1st Principle of Resplendent Architecture Geom 1 Int 3 50 hrs As “Least wonder” for architecture; each succ. imbues except. properties for one decade upon the building. [http://wiki.white-wolf.com/exalted/index.php?title=First_Principle_of_Resplendent_Architecture WW's Wiki]
Blessing Geom 2 Int 3 3 hrs Prevent next botch of target, needs sample and to be within 1 mile 139/Core
Seasonal Demesne Capping Geom 3 Int 5 1 hr/lvl Protect mortals from warping effects of demesne for one season. Homebrew
3rd Principle of Resplendent Architecture Geom 3 Int 5 200 hrs As “Talisman” for architecture; each succ. imbues except. properties for one decade upon the building. Requires Exotic component. <small>WW's Wiki</small>
Bull's Dedication Elixir Alch 2 Wits 3 1 hr Adds +1 to Conviction for scene. (as Tiger's Heart) <small>OC/131</small>
Distill Orichalcum Alch 2 Sta 3 1 week Distill orichalcum from gold. Requires lava & special mirrors. 23/OadC
Heavenly Transmutation Processes Alch 3 Per 7 1+ hr Transform sand to fine crystal glass of Resources 4 value. <small>OC/131</small>
Compile Chart Astr 0 Wits 2 1 hr Create astrological profile necessary for other rituals 138/Core
Divination Astr 2 Int 4 3 hrs Prediction of target's future, Max. 1 year (4 succ) & somewhat accurate (4 succ) 138/Core
Fading Color Treatment Ench 0 Int 2 5 min Alter object's surface color & pattern for wanted duration 137/OadC
Break Notice Seal Ench 1 Int 2 30 min Seals large containers, the seal breaks if the container is opened or broken into Homebrew
Process Steelsilk Ench 2 Int 3 25 hrs Can create and manipulate steelsilk from Essence Spider silk 137/OadC
Alarm Ward against (Creature) Ward 1 Per 1 1 hr Alert caster when specific type crosses line. Lasts 1 day, must be within 1 mile / succ. 141/OadC

Pääsivu

manseexalted/tammi_loppustatit2e.txt · Last modified: by amoeba