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meriexalted:veli_lomake

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Nimi: Veli Merisaukko Hahmokonsepti: Kuriiri & kauppias
Kasti: Pimennys Anima: Kultaiset hidut kulkee luo ja pois / Satama

Attributes


Strength Charisma Perception
Dexterity Manipulation Intelligence
Stamina Appearance Wits
<BIG>Abilities</BIG>
Archery
Athletics
Awareness
Brawl
Bureaucracy
Dodge
Integrity
Investigation
Larceny
Linguistics
Lore
Medicine
Melee
Occult
Performance
Presence
Resistance
Ride
Sail
Socialize
Stealth
Survival
Thrown
War

 <!-- All can be taken at character creation, type determines how they can be gained during play.  -->

! style=“width:75%; text-align:left” | Merit Dots <small>Type</small>
Artifact: Pintavirtaus (Black Jade Reaper Daiclave) S
Artifact: Pilvenrako (Orichalcum chain shirt) S
Manse: Joutuva Taimikko (Stone of Resilient Bamboo, AotC p.135) S
Contacts: Läntisen Luomakunnan laivojen päällystöväki S
Language: Low Realm P
Resources S
Specialties <small>Abil</small>
Disengage Dodge
Gambits Mel
Spirits Occ
Advocating peace Pre
<big>Essence</big>
Personal: 16 <small>(Max)</small> <small>(Curr.)</small> |- | Peripheral: 40 <small>(Max)</small> 29<small>(Curr.)</small> |- | Committed: 11 (5+4+1+1) |- | Other pools:
<big>Experience</big>
Current: / Total:
Solar experience
Current: / Total:
{| style=“width:100%”
Resolve: 4 Guile: 4
Read Intentions: 7(/9)
Intimacy <small>Intensity</small>
Periaate: “Tuon maailmaan rauhaa” Defining
Periaate: “Suoritan aloittamani loppuun” Major
Side, oma perhe: “Autan mahdollisuuksien mukaan” Major
Side, Kehä: “Järjestän muille heidän tarvitsemansa avun” Major
Side, Syväiset: Vihainen pahojen tekojen takia Minor
Side, Lintha: “Verenhimoisia paskiaisia” Minor
Periaate: “Elämä on tehty elettäväksi.” Minor
Periaate: “Minun pitää toimia esimerkkinä kaikille.” Minor
Periaate: “Opiskele aina uutta ja jaa oppisi muille.” (VV) Minor
Periaate: “Vältän vaivannäköä” Minor
Limit Trigger
Muut päättävät käyttää väkivaltaa puhumisen sijasta
(parhaista puheistani huolimatta)
Limit Break
Willpower

Combat


Combat values
Join battle: 7 (+3 succ)
Evasion: 4
Soak, natural: 3 (+2)
Combat actions, p. 197-199:
Dex + Dodge pool: 8 &nbsp; <small>(Disengage; Rise From Prone vs. close opponent (diff 2); Take Cover)</small>
Dex + Athletics pool: 8 &nbsp; <small>(Rush; against Disengage; Withdraw (goal number 10))</small>
{| style=“width:100%”
Health Levels
&nbsp; 0
-1
-2
-4
Incapacitated

style=“vertical-align: top”

{| style=“width:100%” ! colspan=10 | Weapons & Attacks

Unarmed 9 9 3 +4 +7 0 1
Knife 14 9 5 +4 +7 0 1
Pintavirtaus 13 14 6 +3 +12 +1 5
Knife 5+x 9 5 <small>Below</small> +7 0 1
colspan=10

{| style=“width:100%”

! colspan=6 | Armor

Pilvenrako 10 +5 4 0
colspan=6

Charms


Name <small>Ability</small> <small>Cost</small> <small>Duration</small> <small>Type</small> <small>Keywords</small> <small>Effect</small> <small>Page</small>
Ox-Body Technique Res - Perm Perm Health Levels by Stamina, 1-2: 1x -1 & 1x -2; 3-4: 1x -1 & 2x -2 <small>311</small>
Increasing Strength Exercise Athl 3m/3i(*n) Scene Simple For cost, get +1 to base damage of wither & decisive attacks and Str rolls; lower Feats of Str minimums. Max Ess of +1. <small>258</small>
Pintavirtauksen sointuminen Perm Perm Ignore penalties from fluids or unstable surfaces and reduce such charm costs by 2 (min 1). <small>wiki</small>
Excellent Strike Mel 3m Inst Suppl Gain one automatic success and disappearing 1s. <small>297</small>
One Weapon, Two Blows Mel 3m Inst Refl Adv Get another attack after dropping opponent below my initiative. <small>298</small>
Dipping Swallow Defense Mel 2m Inst Suppl Ignore all non-surprise penalties to her Parry; if the attack misses, gain 1i. <small>298</small>
Bulwark Stance Mel 5m 1 Turn Refl Ignore penalties to Parry, penalized 1s to damage. May Parry unblockable. <small>298</small>
Call the Blade Mel 1m Inst Refl Call weapon from Short range to hand. Wits+Melee diff 4 if obstructed. <small>298</small>
Summoning the Loyal Steel Mel 1m Indef Simple Stack Place weapon Elsewhere. <small>298</small>
Railing-Colliding Nausea Evoc 1m Inst Refl If parry successful, opponent loses 1i. <small>wiki</small>
<small>#</small>
Deft Official’s Way Bur 5m Scene Simple Learn about officials, rules and customs. Add Bur bonus dice to Read Intentions for removing problems. <small>269</small>
Consumer-Evaluating Glance Bur 3m Scene Refl When someone ready to bargain, can make Read Intentions with +Ess auto succ. Learn target's Resources, how bargain would go; if badly, get +Ess to Resolve. <small>269</small>
Enduring Mental Toughness Int 1m Inst Suppl Ignore all wound, illness, and crippling penalties to my Resolve or Guile. <small>279</small>
Watchman’s Infallible Eye Inv - Perm Perm Become automatically aware when Case Scene or Profile (and vs. who) action would be useful. <small>283</small>
Subtle Speech Method Lin 3m One idea Suppl Mute Convey information covertly during conversation; attempts to notice covert meaning automatically fail. <small>288</small>
Masterful Performance Exercise Per 2m Inst Suppl Disappearing 1s & double 9s. <small>305</small>
Illustrious Solar Mien Pre 1m Inst Refl I am unforgettable. <small>308</small>
Listener-Swaying Argument Pre 3m Inst Suppl Instill or Persuade: May not add Minor Intimacies to Resolve, don't cause decision point. <small>308</small>
Majestic Radiant Presence Pre 6m Scene Simple To threaten, speak against or attack me, pay 1wp (1st time in scene) <small>308</small>
Harmonious Presence Meditation Pre 5m Scene Refl All Threaten and Instill & Persuade to cause fear, anger, or other negative emotions in my presence suffer disappearing 7s. <small>308</small>
Threefold Magnetic Ardor Pre 4m Inst Suppl Supplement Instill, Persuade or Threaten attempt. Bonus dice from higher App (count as +1) become non-charm bonus succ. <small>309</small>
Authority-Radiating Stance Pre 5m, 1wp Scene Refl Allies gain +2 Resolve vs. fear effects or Threaten roll. Friendly battle groups gain one succ. to Rout & Rally. <small>309</small>
Crowned King of Eternity Pre 1m Inst Refl 1/scene full excellency to Performance, Presence or Socialize. <small>310</small>
Mastery of Small Manners Soc 5m Scene Refl Act as native within culture (no penalties or mistakes); negative intimacies for outsiders 1 level weaker, positive intimacies to culture create virtual minor Tie of Respect. <small>320</small>
Motive-Discerning Technique (x2) Soc 3m Inst Suppl Mute With Read Intentions to discern motives, may use Wits instead of Per; gain disappearing 1s and 2s. If successful, learn 2 most relevant Intimacies. <small>320</small>
Indecent Proposal Method Soc 4m Inst Suppl My words seem innocent & non-offensive unless they spend 1wp. <small>321</small>
Wise-Eyed Courtier Method Soc 6m Inst Simple Apply a single Read Intentions roll (with Ess auto succ) to discern motives & emotions of everyone I’m aware of nearby. <small>321</small>
<small>#</small>
Sensory Acuity Prana Aw 5m Scene Refl Awareness rolls have double 8s. <small>260</small>
Insightful Buyer Technique Bur 3m Inst Simple Get idea how much a thing is worth in (even distant) marketplace. Location specifity correlates with info; info degrades with time. <small>269</small>
Spirit-Detecting Glance Occ 3m Scene Refl I can see immaterial spirits. <small>302</small>
Salty Dog Method Sail - Perm Perm My Sail rolls have disappearing 6s. Know exact distance & direction to any place I've sailed before. (Almost) always catch hold to stay aboard. <small>317</small>
Perfect Shadow Stillness Ste 3m Inst Suppl Get double 9s and exploding 10s. <small>324</small>
<small>#</small>
<small>#</small>

meriexalted/veli_lomake.1605548640.txt.gz · Last modified: by amoeba