Touch the Rainbow!

Quick guide: Touch the ring with your cursor when it's the same color. If two rings touch, the game ends. More info below.
High scores Number of rings Mouse drag Cursor mode
No high scores yet. (score x1)
(score x1.5)
(score x2)





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Slightly longer guide:
Collect points by touching the rings when they're the same color as your cursor. If two rings collide, the game ends. Bigger rings get you more points, but it's much more important to get the color right. As long as the color is close enough, you'll keep raising your Cumulative Multiplier, but if it's off too much, the multiplier will drop. The game will slowly speed up, but you also gain more points the faster the rings are growing. You can also choose from the buttons on the left to play with a bigger amount of rings for a better multiplier.
The default setting is that the cursor changes color as it moves, and the color is frozen while a mouse button is held down; this may be switched the other way around from the central buttons. If you don't like the cursor hiding or your browser doesn't support hiding it via javascript, choose an option from the buttons on the right.

Touch the Rainbow! was created by Otto Martin for the Mozilla Labs' Game On 2010 competition, and is under the Creative Commons Attribution-ShareAlike (CC BY-SA) license. The original URL was
http://www.cs.tut.fi/~omartin/stuff/ttr/touch.html.
Thanks to KJ and sakri for comments and suggestions, and to everyone else who commented as well.
This is game version 0.0.