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koexalted:eph_hahmopohjat [2025/06/08 09:55] amoebakoexalted:eph_hahmopohjat [2026/03/08 16:15] (current) amoeba
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 +===== Name =====
  
 +Ulkonäkö
 +  *  tukka,  iho,  kasvot,  nenä,  silmät.  Kehon muoto, torso, raajat
  
 +Hyveet:  Kunnianhimo, Myötätunto, Urheus, Kurinalaisuus, Oikeus, Uskollisuus, Ihmetys  (s.128)
 +  * Suur:  ()
 +  * Vähä:  ()
  
-==== Name ====+Vakaumukset: 
 +  * Suur ():  "." 
 +  * Suur ():   () 
 +  * Vähä ():  "." 
 +  * Vähä ():   ()
  
 +Anima:  (p.6x)
 +  * P: **:** 
 +  * A: **:** 
 +  * I: **:** 
  
-Anima: +  * Force , Finesse , Fortitude ;   Social , Mental , Physical  
-  *  P**:**  +  * Athletics, Awareness, Close Combat, Craft: , Embassy: , Integrity: , Navigate: , Performance: , Physique: , Presence: , Ranged Combat: , Sagacity: , Stealth: , War
-  *  A**:**  +    0
-   I**:** +
  
-  *  Force , Finesse , Fortitude ;   Social Mental Physical  +  * Resolve:   <!-- 23 if Integr 1+4 if Integr 3+ --> 
-  *  Athletics, AwarenessClose CombatCraft, Embassy: , Integrity, Navigate: , Performance: , Physique: , Presence: , Ranged Combat: , Sagacity: , Stealth: , War+    Intimacies: ToDo 
-    *  0: +  * Defense  <!-- ParryAttr + Close Combat, EvasionAttr + Athl --> 
 +  * Hardness: , Soak  <!-- Hard2 + armor + EssSoak1 + armor + 1 if Phys3+ + 1 if OxBody  --> 
 +  * Health Lvls: 00, -1, -1, -2, -2, Incap 
 +  * Panoply: 
 +    * weapon name 
 +      * Weapon desc in words   
 +      * mechanical desc;  Light Art+3 Acc+1 Dam, +2 Def, OW 2  /  Med Art+2 Acc+2 Dam, +2 Def, OW 2 
 +      * **Balanced:**  +1 Overwh+2 dice to gambits;  
 +      * **Chopping:**  May -1 Def -> +2 dice to With / -1 Hardness Dec.; 
 +      * **Flexible:**  Ignore Def from coverensnare gambit -1 cost;   
 +      * **Off-Hand**  Reduce flurry attack by -1 (not -3). 
 +      * **Paired:**  With +1 Powerused as set. 
 +      * **Piercing:**  May -1 Def (USoNT) -> -2 Soak;  
 +      * **Pulling:**  Ranged with Phys (melee -> Short), pull gambit (p.142) as ranged; 
 +    * armor 
 +      * Artifact Light: +2 Soak, -Mob, 1 Hardness / Heavy+3 Soak, -1 Mob, 1 Hardness 
 +      * **tag:** 
  
-  *  Resolve   +Tenhot
-    *  Intimacies: ToDo +  * Excellencyabil 
-  *  Defense   +  * Ox-bodyx (-1,?) 
-  *  Hardness, Soak:    +  * nimi:  todo (s.19x)
-  *  Health Lvls: 0, 0, -1, -1, -2, -2, Incap +
-  *  Panoply: +
-    *  weapon,  //tag://  +
-      *  //Balanced://: +1 Overwh, +2 dice to gambits;  +
-      *  //Chopping:// May -1 Def -> +2 dice to With / -1 Hardness Dec.; +
-      *  //Flexible:// Ignore Def from cover, ensnare gambit -1 cost;   +
-      *  //Piercing:// May -1 Def (USoNT) -> -2 Soak;  +
-      *  //Pulling:// Ranged with Phys (melee -> Short), pull gambit (p.142as ranged; +
-    *  armor +
-      *  //tag//: , +
  
  
-==== Type ====+===== Type =====
  
  
Line 42: Line 61:
 Attack:  name  (+x Acc, +x Damage, Defense +x, Overwhelming x.  Tags: ) Attack:  name  (+x Acc, +x Damage, Defense +x, Overwhelming x.  Tags: )
 </code> </code>
-  *  Qualities: Immaterial (p.319), Immortal (x) (p.319) +  * Qualities: Immaterial (p.319), Immortal (x) (p.319) 
-  *  Abilities: +  * Abilities: 
-    *  Measure the Wind:  (p.319)+    * Measure the Wind:  (p.319)
  
-ToDo: Battle groups 
  
-  *  [[koexalted:pjn_sivuhahmot|PJn sivuhahmot]] +===== Battle groups =====
-  *  [[koexalted:pjn_jutut|PJn jutut]]+
  
 +General (p.323)
 +  * Drill: Bonus Succ: Misc actions (Build power), Leader rolls to command (inc. Ventures), Rout checks, +Att & +Dam
 +  * Size: Health Level, Overwhelming 
 +
 +Battle group:
 +  * Primary Pool (8): Group Combat
 +  * Secondary Pool (6): Single Combat
 +  * Tertiary Pool (5)  (either above: Following Orders, Campaigning, Maneuver)
 +  * Name
 +    * Size: , Health: , Drill:  (+x succ)
 +    * Weapon ToDo
 +    * Defense: , Soak: , Hardness: , Resolve: 
 +    * Qualities:  More of Us, Formation Attack, Opportunistic Threat, Ranked Assault
 +
 +Outnumber qualities (p.320)
 +  * More of Us (Drill 0): If no commander, +3 att & 1 Power at end of every round.
 +  * Formation Attack (Drill 1): 1/turn, commander may use action to make group attack with otherwise own stats but power of either; group may still use own action.
 +  * Opportunistic Threat (Drill 2): May refl Exchange Power.
 +  * Ranked Assault (Size 2): May attack AoE vs. all targets within own weapon range, has //looming//.
 +    * Looming:  Choose action, do it refl at end of round unless been dealt damage or Hardness dropped to 1.
 +
 +  * [[koexalted:pjn_sivuhahmot|PJn sivuhahmot]]
 +  * [[koexalted:pjn_jutut|PJn jutut]]
  
  
koexalted/eph_hahmopohjat.1749376523.txt.gz · Last modified: by amoeba